Once again - New programmer to Muskedunder (2010-05-03)
We welcome Pernilla Akterhall!
We are very happy to announce that Pernilla Akterhall has started working at Muskedunder on the 3:rd of May.
New Social Games Programmer (2010-04-05)
We welcome Christoffer Enedahl.
We at Muskedunder are proud to present a new member of the family. Christioffer Enedahl is now working with the Social Gaming team. A warm welcome!
New muscles to the Art team (2010-04-01)Thomas Klingström is here.We are really proud to announce the arrival of Thomas Klingström. He will be working as a 2D and 3D artist. Muskedunde grows, slowly but steadily. Welcome, Thomas!
One million active users! (2009-12-15)Icy Tower, our social game, has over one million users on Facebook.Try the simple, yet elegant, arcade game on Facebook.
http://apps.facebook.com/icytower/ New Sales Manager (2009-11-20)We welcome Christian Nyberg as our new Sales Manager.
In the end of September, we hired a Sales Manager. He will be responsible for sales and PR activities. If you wish to contact him, feel free to do so:
Christian Nyberg
Mobile: +46 (0) 768 - 68 28 80
Mail: christian.nyberg@muskedunder.com
1.2 million players for Strongest Truck (2009-04-06)www.strongesttruck.com now gets a sequel game with a new level and more features. In January, in conjunction with the launch of the world's strongest truck, the Volvo FH16 700, Volvo Trucks introduced strongesttruck.com – a game site where players can compete for prizes by operating a truck in the virtual world. To date 1.2 million unique visitors from across the globe have played on the site. A new level of the game is now available.
“After two months 1.2 million unique visitors is a sensationally high figure. Each visitor plays the game an average of four times. The total playing time is currently eighteen years,” says Niclas Hermansson, digital media communications strategist at Volvo Trucks.
Biggest success ever
“This is the biggest success I’ve ever seen for an online game,” comments Magnus Alm at Muskedunder, who developed the game for Volvo Trucks. “I’ve got several global launches under my belt, but nothing beats this.”
Self-marketing game
Remarkably, Volvo Trucks reached such a wide public without incurring any media costs. The game has been self-marketing, and has reached far beyond the traditional target groups such as truck owners and drivers. The game has been discussed on blogs and forums, and has generated so much interest that over 650 independent game portals have chosen to promote it.
Positive brand experience
By creating an absorbing and entertaining game, Volvo Trucks has reached a new audience worldwide, who has received a positive experience of the Volvo brand and learned more about the company and its products.
Worth many millions
“It would have cost several hundred thousand euros to achieve the same effect through paid media,” says Johan Steen, Senior Account Manager at Carat Sverige AB, one of Sweden’s leading media agencies. “What’s most impressive is the time spent by each unique visitor at the site – seven minutes on average."
The next level of strongestruck.com is now launched, featuring new environments and spectacular new and entertaining driving assignments – something that many players have requested. Every two weeks a new winner is announced, and he or she receives a prize in the form of an exclusive leather jacket from Volvo’s own FH16 collection.
The competition will continue until the end of May. The web address is www.strongesttruck.com
We are hiring! (2008-11-24)Muskedunder is looking for talented Flash programmers for full time employment. See the full application profile on our
work page.
New domain and web page (2008-11-03)
Muskedunder Interactive releases a new web page on the domain www.muskedunder.com.
After some time with the domain www.muskedunder-i.com, Muskedunder Interactive now changes to the domain www.muskedunder.com. At the same time our new webpage is released, which gives the visitor a better understanding of what the studio has produced and can offer.
All email-addresses with @muskedunder-i.com will continue to work, but all employees now have new addresses for email corresponding.
Pepsi Music Challenge released (2008-11-03)Pepsi Music Challenge is launched today, a groundbreaking 3D game, instantly playable in any browser with Flash installed.With no installation of plug ins, the game is directly available on 97.7% of computers on the mature market.
- The need for plug ins to play rich 3D browser games is a thing of the past. For us it's always about lowering the entry barrier for the users. As soon as the site has loaded, you are ready to play, says Johan Peitz, CTO of Muskedunder Interactive.
The game is an engaging musical experience and features three difficulty levels, with different genres and artists who perform as you play.
- We are proud to pioneer the 3D Flash games niche. The technical innovation achieved pushes our development into a new and exciting area, says Magnus Alm, CEO of Muskedunder Interactive.
The game is released on www.pepsi.se as of today, and will remain on the site throughout 2008.
Icy Tower developer acquired (2008-03-30)Muskedunder Interactive today announced it has acquired the independent game developer Free Lunch Design. The Swedish flash game developer Muskedunder Interactive today announced it has acquired the independent game developer Free Lunch Design. Founded in 1998 by Johan Peitz, Free Lunch Design has since enjoyed a steadily growing fan base for its free casual games. The smash hit Icy Tower boasts over 20 000 000 downloads and over 100 weeks on the Top Ten most popular downloads list on download.com.
Muskedunder Interactive has made a reputation of developing successful advergames and serious games played by millions worldwide for clients like Doritos, Paramount Home Entertainment and Red Cross. The company will continue its business with Johan Peitz as shareholder and new Lead Programmer.
“We will not be leaving the advergame space, but rather expand our development profile” says Magnus Alm, CEO of Muskedunder Interactive. “To the fans of Free Lunch Design I would like to emphasize that we are committed to the brands built by Johan, and we will make sure they stay 100% free and coming at a steady pace.”
Today a new webpage for Free Lunch Design was released, making the current portfolio of free games even more accessible to loyal fans and new audiences.
”This is a great injection, taking Free Lunch Design to new heights. The popularity of our games combined with the excellent business side of Muskedunder will create awesome synergetic effects” says Johan Peitz.